There are also reports of other invulnerable NPCs left in the world, they are believed to be Vertibird pilots. Somehow there seem to be patrols modeled after the random quest 'Leading by Example', with Initiates, and maybe the cleanup does not work. When I fast traveled in to Greentop, I did not see a Vertibird patrol, but they are often in this area. I will watch what happens to this guy in the future. This includes all Vertibird encounters - but I think Vertibird patrol or BoS patrols still have bugs, because the invulnerable NPCs are described quite often. BoS is friendly, I did not yet go to the Glowing Sea to find Virgil.Īll in all REs are working MUCH better than without UFO4P. Now you can have Mad Max build based character With Mad Max custom outfits, accessories, legendary modification, and Weapon.Patreon. Level 60+, solved Far Harbour and Automatron, rest is open.
#Fallout 4 patrol mod mod
I am playing on PC, only Mod is UFO4P, all DLC.
I am uploading them here, so you can analyze them, if this helps, if not, please delete them. I have two saves, one while hearing the shot from Greentop, the second after destroying the turrets and the Protectron with the Initiate standing there. I think, this is a bug with the Vertibird encounters, and one Vertibird patrol less, since it obviously is not cleaned up. I destroyed the turrets and the Protectron, to no effect except the firing ceases. I can talk to him, but he will only spout standard BoS comments. I think, this may be an effect from the Vertibird patrols, but it has nothing to do with any quest (I never did BoS quests with Initiates or Scribes in this game).
There is a Brotherhood Initiate standing before the entrance, constantly under fire by the turrets and the Protectron inside, not reacting in any way and obviously completely invulnerable. more patrols from the minute men and other factions raider parties on the hunt if anyone wants to act on this idea please.
#Fallout 4 patrol mod mods
When I went investigating, it was at Listening Post Bravo, a location I had not yet visited. More travellers and patrols - posted in Fallout 4 Mod Requests: Remember those mods for skyrim such as imersive patrols and more npc travellers well how awesome would that be in fallout 4 seeing more traders walking to diamond city, people migrating around the wastes. I just went to Greentop Nursery, to build something, and I heard permanent fire from there.